5. PC - The Sims
Developer(s) : Maxis
Designer(s) : Will Wright
Game Release Date : February 4, 2000
Gameplay : When the game begins, each family will start off with §20,000 Simoleons. These funds can be used to purchase a small house or vacant lot on the Neighborhood screen. Once a lot is purchased, a house can be built or remodeled in Build mode, and/or purchase or move furniture in the Buy mode.
Designer(s) : Will Wright
Game Release Date : February 4, 2000
Gameplay : When the game begins, each family will start off with §20,000 Simoleons. These funds can be used to purchase a small house or vacant lot on the Neighborhood screen. Once a lot is purchased, a house can be built or remodeled in Build mode, and/or purchase or move furniture in the Buy mode.
In 2002, The Sims became the top-selling PC game in history, displacing the game Myst, by selling more than 6.3 million copies worldwide. As of February 7, 2005, the game has shipped 16 million copies worldwide. Critics praised it with positive reviews. It has been a success in many ways—attracting casual gamers and female gamers. Open-ended gameplay has been done before in games, such as the farming-based simulation series Harvest Moon, but The Sims has certainly gained popularity for this particular style of gameplay. In March 2009, Electronic Arts announced that The Sims, as a franchise, has sold more than 100 million copies.
4 . Xbox - Halo 2
Developer(s) : Bungie Studios
Designer(s) : Martin O'Donnell , Michael Salvatori
Release Date : November 9, 2004
Gameplay : Halo 2 is a shooter game, with players predominantly experiencing gameplay from a first-person perspective. Players use a combination of human and alien weaponry and vehicles to progress through the game's levels. The player's health bar is not visible, but are instead equipped with a damage-absorbing shield that regenerates when not taking fire.
Designer(s) : Martin O'Donnell , Michael Salvatori
Release Date : November 9, 2004
Gameplay : Halo 2 is a shooter game, with players predominantly experiencing gameplay from a first-person perspective. Players use a combination of human and alien weaponry and vehicles to progress through the game's levels. The player's health bar is not visible, but are instead equipped with a damage-absorbing shield that regenerates when not taking fire.
By June 20, 2006, more than 500 million games of Halo 2 had been played and more than 710 million hours have been spent playing it on Xbox Live; by May 9, 2007, this number had risen to more than five million unique players.Halo 2 is the best-selling first-generation Xbox game with at least 6.3 million copies sold in the United States alone.In addition to more traditional forms of promotion, Halo 2 was also part of an elaborate Alternate Reality Game project titled "I Love Bees" which cost an estimated one million dollars.The project garnered significant attention from sites including Slashdot and Wired News; Wired noted that the game was drawing attention away from the 2004 Presidential Election. The game won an award for creativity at the 5th annual Game Developers Choice Awards and was nominated for a Webby
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3 . PS2 - Grand Theft Auto: San Andreas
Developer(s) : Rockstar North
Game Release Date : October 26, 2004
Gameplay : Game consists of elements of a third-person shooter and a driving game, affording the player a large, open world environment in which to move around. On foot, the player's character is capable of walking, eating, running, swimming, jumping, using weapons and various forms of hand to hand combat. Players can drive a variety of vehicles, including automobiles, semis, boats, aircraft, helicopters, trains, tanks, motorcycles and bikes. Players may also import vehicles rather than steal them.
Prior to its release for the PlayStation 2, Grand Theft Auto: San Andreas was one of the most highly anticipated video games of 2004, along with Halo 2. San Andreas met most of these expectations, as it was praised as one of the PlayStation 2's best games, with an average review score of 95%, according to Metacritic, tying for the fifth highest ranked game in PlayStation 2 history. IGN rated the game a 9.9/10 (the highest score it has ever awarded to a PlayStation 2 game), calling it "the defining piece of software" for the PlayStation 2.The Guinness World Records 2009 Gamer's Edition list it as the most successful game in the PlayStation 2, with 17.33 million copies sold for that console alone, from a total of 21.5 million in all formats.
2 . Nintendo - Super Mario Bros.
Developer(s) : Nintendo Creative Department
Designer(s) : Shigeru Miyamoto , Takashi Tezuka
Game Release Date : September 13, 1985
GamePlay : The player controls Mario (and in a two-player game, a second player controls Mario's brother Luigi) as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist Bowser.
Designer(s) : Shigeru Miyamoto , Takashi Tezuka
Game Release Date : September 13, 1985
GamePlay : The player controls Mario (and in a two-player game, a second player controls Mario's brother Luigi) as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist Bowser.
For over 20 years, Super Mario Bros. was the best-selling video game of all time and has sold more than 40 million copies worldwide. As a launch title, it was largely responsible for the initial success of the Nintendo Entertainment System, as well as ending the two-year slump of console game sales in the United States after the video game crash of 1983.The game's theme music by Koji Kondo is recognized worldwide, even by those who have not played the game, and has been considered a representation for video game music in general.
1 . Mobile Phone - Tetris
Developer(s) : Alexey Pajitnov
Designer(s) : Alexey Pajitnov
Designer(s) : Alexey Pajitnov
Game Release Date : June 6, 1985
Gameplay : Tetriminos are game pieces shaped like tetrominoes, shapes composed of four square blocks each. A random sequence of Tetriminos fall down the playing field . The objective of the game is to manipulate these Tetriminos, by moving each one sideways and rotating it by 90 degree units, with the aim of creating a horizontal line of ten blocks without gaps. When such a line is created, it disappears, and any block above the deleted line will fall.
Gameplay : Tetriminos are game pieces shaped like tetrominoes, shapes composed of four square blocks each. A random sequence of Tetriminos fall down the playing field . The objective of the game is to manipulate these Tetriminos, by moving each one sideways and rotating it by 90 degree units, with the aim of creating a horizontal line of ten blocks without gaps. When such a line is created, it disappears, and any block above the deleted line will fall.
Electronic Gaming Monthly's 100th issue had Tetris in first place as "Greatest Game of All Time". In 2007, Tetris came in second place in IGN's "100 Greatest Video Games of All Time" (2007). In January 2010, it was announced that Tetris has sold more than 100 million copies for cell phones alone since 2005. On June 6, 2009, Google honored Tetris' 25-year anniversary by changing its logotype to a version drawn with Tetris blocks — the "l" letter being the long Tetris block lowering into its place. In 2009, Game Informer put Tetris put Tetris 3rd on their list of "The Top 200 Games of All Time", saying that "If a game could be considered ageless, it's Tetris".
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